“Tetris” is an iconic and timeless puzzle video game that was created by Alexey Pajitnov in 1984. Its origin lies in the former Soviet Union, where Pajitnov, a computer scientist, developed the game while working at the Dorodnitsyn Computing Centre in Moscow. The name “Tetris” is a combination of the Greek prefix “tetra” (meaning four, referring to the game’s blocks consisting of four squares) and “tennis,” which was Pajitnov’s favorite sport. The controls of “Tetris” are straightforward, allowing players to manipulate and position the falling tetrominoes using a limited set of actions. Players can move the tetrominoes left or right, rotate them clockwise or counterclockwise, and make them drop instantly to the bottom. The ability to rotate the tetrominoes is a key aspect of the game, requiring players to strategically rotate and position the pieces to create and clear lines effectively. This game is loosely based on that game.